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Dragon age 1 mods

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assorted creatures (most, if not all from Dragon Age) They have abilities in the form of breath attacks that replicate their spells, such as mind blast, fireball, crushing prison, and stonefist. Mages: They are not their own civilization but I wanted to explain what they do. Grey Wardens: Dedicated to destroying the Darkspawn, the Grey Wardens are the most proficient fighters in Thedas. Templars: Dedicated to protecting the world from magic, they will destroy any mages in their way.ĭarkspawn: The Darkspawn spread their taint across Thedas, corrupting and destroying all in their path. Orzammar: Basically vanilla dwarves, modified postions.

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Qunari: Dedicated to their ways, the Qunari try to keep the peace, but they will convert or destroy any opposition.ĭalish: Basically vanilla elves, modified positions. Orlais: The most powerful human only nation in Thedas.

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I have included the other necessary entities in the entity_dragon_age file.įerelden: Composed of dwarves, elves, and humans, this nation is small but very strong. I will post more information as more is completed but so far I have many basic civilizations done and I soon will be moving on to creatures.Ģ:Paste files into the objects folder under the raw folder.ģ:Delete entity_default file, otherwise you'll have duplicate humans, elves, and dwarves. I am currently working on a Dragon Age 2 mod.